Here are the first images from the engine itself. As you can see, I am creating the map in the shape of Tasmania. I did this by getting a photo of Tasmania and Tom Chandler converted it to a black and white image in Photoshop. I import this black and white 'heightmap' into the engine. The top photo shows all the textures applied. There are beaches, cliffs and jungle floors. Inland water bodies will be created later.

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