Wednesday, April 28, 2010

Progress

I've got 95% of the vegetation done now. There is really a lot of detail and I had to put thousands of trees and other plants over the whole map. I spent over five hours working on the map the other night. I managed to fix the major problem where vegetation wasn't being placed on a certain texture. I tried a few different things including painting over the old texture with a new one. That didn't work and I wasn't sure what to do. Eventually I decided to just paint over most of the island in one texture. This fixed the problem but it did reduce the vegetation diversity. This is a compromise I am comfortable with and people who never saw the map originally won't know the difference. Here are some pictures of the various jungle types. In these pictures the editor is set to the lowest quality settings so I have a smooth frame rate, is does look rubbish though. I will be posting screenshots on high (not very high) settings later.







1 comment:

  1. Thousands of trees - wow. How does that affect rez times?

    Do you have to reduce draw distances or does your graphics card handle that OK? What are the specs of the graphics card you are using?

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